Values { "Connected to Inside Network" , "Connected to Outside Network" , "Connected to DMZ" } ValueMap { "2" , "3" , "4" } uint16 ConnectedNetwork ; Indicates whether the endpoint is connected to the 'inside'/local network (2), is in the external world (3) or is in neither. The latter applies to firewall NATing where a DMZ exists - neither inside or outside, but bridging the two. |