PhysicalCapacity is an abstract class describing a PhysicalElement's minimum/maximum requirements and ability to support different types of hardware. For example, minimum and maximum memory requirements can be modeled as a subclass of CIM_PhysicalCapacity. Note that the items described in subclasses of PhysicalCapacity, for example the class ConfigurationCapacity, are either directly PhysicalElements (such as I/O slots or storage library magazines) or closely associated to PhysicalElements via the Realizes relationship (i.e., LogicalDevices such as batteries or processors). | Qualifiers:Version ( "2.7.0" ) Abstract UMLPackagePath ( "CIM::Physical::Misc" ) | Parameters (local in grey) | | MaxLen ( 256 ) string Name ; The Name property defines the label by which the Physical Capacity object is known. When subclassed, the Name property can be overridden to be a Key property. | string ElementName ; A user-friendly name for the object. This property allows each instance to define a user-friendly name in addition to its key properties, identity data, and description information. Note that the Name property of ManagedSystemElement is also defined as a user-friendly name. But, it is often subclassed to be a Key. It is not reasonable that the same property can convey both identity and a user-friendly name, without inconsistencies. Where Name exists and is not a Key (such as for instances of LogicalDevice), the same information can be present in both the Name and ElementName properties. | MaxLen ( 64 ) string Caption ; The Caption property is a short textual description (one- line string) of the object. | string Description ; The Description property provides a textual description of the object. |
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